Tuesday, October 13, 2009

Atomic Super Boss, Review

Blast the boss to shreds in this intense, retro, shoot them up!

Though this game has no real storyline, all we do know is that you need to destroy the boss! Play as a lone space ship, in the barren wastelands of the dark and mysterious space, in your never-ending fight against the colossus boss. The boss, obviously alien, or a futuristic enemy, has multiple attacks darting across the screen at a time.

There are 3 different difficulties, the normal old ''Easy'', ''Normal'', and ''Hard'' modes, ''Easy'', obviously, is already unlocked, but ''Normal'' and ''Hard'' mode require some skill to get! The only enemy being the boss, is quick and agile as it fires multiple lasers and bullets your way, in attempts to obliterate you. As the difficulty goes up, the boss gets tougher, quicker, and a whole lot more deadly!

The game-play, consisting of dodging the multiple projectiles produced by the monstrous alien (or human) ship, and the small task of collecting points from damaging the alien (or human) craft. As the game progresses, (like I said before) the enemy become quicker with it's attack, leaving you in a frantic struggle to stay alive! Your ship's aiming system, is homing, although your weapons are not heat seeking missiles or some crazy rockets, they will always hit their target, the boss, making it easy to score those points opening up ''Normal'' and ''Hard'' mode.

The graphics, 8-bit retro style, just how I like them are perfectly created, creating a sense that you might as well be playing the Atari, or at an arcade popping in a few quarters here and there. Although the graphics are quite astonishing, the text is sometimes hard to read, at some points almost impossible, besides that the graphics couldn't get much better in my opinion. The sound, your classic adventure game tune, works well with the game once again giving you the old school feeling of this well designed, arcade game.

The controls only requiring arrow or WASD keys and the spacebar (or the ''x'' key) are simple controls allowing you to control your companion-less fighter, as you fight the boss. the gun, (as I earlier explained) is homing allowing you to easily evade the onrush of attacks without aiming!

In Atomic Super Boss, there really isn't a difficulty ramp. If you want the game to be any harder you have to select different modes, I was kind of hoping for the game to slowly advance in difficulty as you are playing ''Easy'' mode or any other mode.

I wouldn't say that there is too much replay-ability in this game, although there are a couple of stats, but they are only for the different ways you've died, percentage wise. If there were also some smaller enemies, for you to destroyed there would be a lot more opportunities for the developer to make achievements for, but I guess that would be straying from the point of the game.

It's pretty absurd that you are awarded things for dying, (like Karoshi). In Atomic Super Boss, after being killed by all of the boss's attacks, enter the ''Options'' menu and hit secrets, it's a wondrous new feature to the game, (I wish I could tell you, but it's most likely more fun if you find out yourself)!

All in all, Atomic Super Boss is your original retro styled game that you find once in a blue moon. The game itself is great, though it has little replay-ability to keep you coming back for more. The controls are simple, and the music is terrific, but might not have been the best choice for Atomic Super Boss. Anyways, be sure to check Atomic Super Boss out it's a fantastic game, taking place in the deep depths of space as you fight an unstoppable force!


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