Showing posts with label puzzle. Show all posts
Showing posts with label puzzle. Show all posts

Tuesday, November 3, 2009

Z-Rox, Walkthrough


Z-Rox is a unique puzzle game consisting of lines creating an object, symbol, number, just about anything! If you notice, the picture explains it all, an object, number, letter, whatever, passes through an invisible line, creating visible lines giving you a hint to the object, sounds easy right... no? Well, that's why I'm here, so give Z-Rox a try, it's an addictive unique puzzle game!
Walkthrough:
1. L
2. F
3. V
4. H
5. X
6. E
7. Y
8. +
9. =
10. !
11. SQUARE
12. /
13. TRIANGLE
14. A
15. K
16. \
17. 1
18. CIRCLE
19. U
20. N
21. B
22. O
23. DIAMOND
24. TRAPEZOID
25. 7
26. P
27. C
28. Z
29. 8
30. PIE
31. PENTAGON
32. M
33. SQUARE ROOT
34. 9
35. HEXAGON
36. W
37. D
38. 6
39. 4
40. J
41. 2
42. R
43. OCTAGON
44. QUESTION MARK
45. #
46. 3
47. S
48. G
49. 5
50. %
51. ARROW
52. DROP
53. CENT
54. LADDER
55. ENVELOPE
56. CHESS
57. $
58. TARGET
59. LOCK
60. INFINITY
61. HEART
62. MOON
63. MAGNET
64. DIE
65. CANDLE
66. GLASS
67. HOUSE
68. PARKING
69. ANCHOR
70. STAR
71. LIGHT
72. EYE
73. TREE
74. SPADE
75. BOWLING BALL
76. LIGHTNING
77. HOOK
78. TACK
79. CLOVER
80. MUSIC
81. SMILE
82. DISK
83. PHONE
84. MOUTH
85. PEACE
86. BOMB
87. UMBRELLA
88. PLANE
89. MAN
90. HOURGLASS
91. GLOBE
92. RADIOACTIVE 93. WATCH 94. ANARCHY
95. SCALE
96. APPLE
97.
YINYANG
98. WOMAN
99. CAR
100. STAR OF DAVID

Friday, October 9, 2009

Take Something Literally, Walkthrough and Review

Take Something Literally is a collection of 25 enigmas. The only rule to this game is to take the hints literally, what your looking for is always right in front of you!

This game plays different from your average puzzle game, using things outside the screen you can find a few answers, I guess that's why they call it enigmas, thinking outside the box. Also using your mic you can affect a few puzzles, but don't worry if you don't have a mic simply find another way...

The game really isn't too difficult, of course I was stuck on a few levels for some time, but that's what makes the game fun! If you do get stuck there's always tips to help you, the problem is that when your puzzled, and waiting for a tip for 300 seconds it can get boring. I guess that can only be blamed on me though! So if worse comes to worse take the tip, (usually they're in riddles) they can help.

The graphics are right down my alley. I've always loved black and white graphics, it always captures the better side of me. I don't know about you, but in my opinion this game lack of not having enough sound effects. Of course there's the sweet bell sound when you complete a level but to make this game even better they should of added some puzzle music to it!

I wouldn't say there was too much replayability, although the levels are quite cool and mind bending. The only way there could be much replayabilty is if there were trophies or in-game achievements, such as beat the game in ___ amount of time, or beat all stages.

I really enjoyed myself, playing this game. Everything about this game is amazing, especially playing Pong against myself! The game is just so different from any game I've ever played before, that it's an instant 5/5, 10/10, whatever you want to call it, it was great I tell you!

Walkthrough:
(I strongly suggest using this walkthrough only unless you are actually stuck, the game is great so don't ruin it for yourself!)

Level 1: To remove
Click and drag the ''To Remove'' button outside the game screen.

Level 2: Read that
Click and drag your mouse over the invisible text, ''Hit space bar 10 times''.

Level 3: Do that
Right click and select ''Just here''.

Level 4: Switch the light
Hit caps lock when the light, lightens up, and again when it goes dark.

Level 5: Dodge
Hit'' Start'' and move out of the screen to the ''Push'' button.

Level 6: Before start
The ''Safezone'' will rotate clockwise, be sure to have your mouse in the ''Safezone'' before anything starts!

Level 7: Don't trust
Hit ''Start'' then move to the button that says ''Push'', only click it when it goes blue.

Level 8: My URL
Enter the URL, and go to level 8, on the side it will say ''You found a secret place''. Click that tab and return to your game. (You may need to refresh the original page.)

Level 9: Too far for me
Right click and zoom in, you'll notice it says ''Hit space bar 10 times, and the enter key 10 times.

Level 10: Get out
Close your browser. Then open the game again and see that the bomb has detonated. It should say completed.

Level 11: Brighter
Adjust your monitor's brightness, the password is ''zxcvbn''.

Level 12: Louder
Turn up the volume on your computer. The password is up, down, left, right (arrow keys).

Level 13: Wheel
Scroll the wheel on your mouse.

Level 14: Smoother
Right click and set your quality to ''High''. Amidst all the madness you should notice the ''Click Twenty Times'', do as it suggests.

Level 15: First!
Look at the first line in the instructions. Type in ''nice game''.

Level 16: Candle
If you have a mic, good for you, if you don't type in ''blow''.

Level 17: My corners
Click on all 4 corners of the game screen, the very tips.

Level 18: Circle me
Circle around the ENTIRE game screen, (going outside the game).

Level 19: Green light, red light
Move your mouse (or you move on the camera) when it's green and stop when it's red. The circle becomes bigger if you are doing it right.

Level 20: Fully loaded
Keep refreshing the page until the battery is charged.

Level 21 and 22: Ping and Pong
Start playing level 21, copy and paste the web address onto a new tab and start up level 22, have fun playing Pong against yourself! (You also do this in two different windows to see the whole game if you shrink them down!)

Level 23: It's already too late!
Open your PC's calendar and time settings, (click the time on the taskbar) and change it to something earlier, like the yesterday.

Level 24: Paste
Press ''ctrl+c'' and then paste it onto a notepad. Type in ''ofcourse''.

Level 25: On the paper
Type ''theend''.

Thursday, October 8, 2009

I Wish I Were the Moon, Walkthrough

I wish I Were the Moon, is a easy going retro game, about an awkward love triangle between the boy, the girl, and the bright moon. Play around with the game in an attempt to find all 8 endings, and the secret ending!

Anyways, let's get right to the walkthrough!

Ending 1: Lost Love
Place the guy on the moon, onto the boat.


Ending 2: If I can't have you...
Move the girl from the boat onto the moon

Ending 3: Tragedy
Drown the guy

Ending 4: No reason to live
Place the guy on the seagull

Ending 5: Be free
Place the girl onto the seagull

Ending 6: I am your moon
Place the guy on the boat and the girl on the moon

Ending 7: Bring me the moon
Place the guy on the boat, then move the moon to the guy, after the moon has stopped floating away

Ending 8: Such a pretty sky
Copy a falling star until there is more than 3 on the screen

Secret Ending: Sunk boat
Place the girl on the moon and then the boat


Tuesday, October 6, 2009

Alice is Dead - Ep 1, Walkthrough and Review

You've finally arrived in Wonderland! Woundrous isn't it, except the fact that Alice is dead... and you have no idea who you are!

In this point and click, venture around an isolated cave, and through a magical forest in hopes to find out who you are, why Alice is dead, and what you doing there!

The graphics are great, almost reminds me of the style Dreams. Definitely some of the better graphics around, along with an original story line and plot. The music, (Something about the boogyman) gives the game a childish feeling, and works well with the background and plot.

In my opinion, Alice is Dead - Episode 1, is terrific. A good puzzle/point and click game, along with a nice storyline, great music, and a stunning conclusion!

Definitely play Alice is Dead - Episode 1 if you have a spare 20 minutes!


Hole, Screen 1:
+Pick up the bottle near Alice
+Pick up Alice's leg bone
+Pick up the note in Alice's pocket
+Go to the next room, to the right

Hole, Screen 2:
+Break the shovel next to the wall
+Pick up the small rock on the ground
+Go to the right two more times, passing screen 3

Hole, Screen 4:
+Pick up the playing card, stuck in the wall.
+Return to screen 1

Hole, Screen 1:
+Use the small rock on the leg bone you've collected
+Use the sharped bone on the blue door
+Return to screen 2

Hole, Screen 2:
+Enter the chest

Forest, Screen 1:
+Use the bottle on the acid filled tree trunk
+Go to the room two screens to the right

Forest, Screen 3:
+Use the bottle of acid on the web
+Use the broken shovel on the sap
+Use the sap on the broken shard of glass, left from the bottle of acid, creating a spear
+Use the spear on the caterpillar
+Pick up the key
+Go back one room to the left

Forest, Screen 2:
+Use the playing card on the slider
+Use the key on the door
+Open the door
+Return Hole, Screen 1

Hole, Screen 1:
+Using the monocle, search for all the numbers going left to right
+(829 203)

Forest, Screen 2:
+Enter the combo into the briefcase

Keep your eye open for the sequel!

Monday, October 5, 2009

Morningstar, Walkthrough

Morningstar is an amazing point and click adventure game released earlier this year by RedHerringLabs.

The story goes that your ship has crash-landed on a foreign planet, and with your engineer dead, your captain wounded it's up to you to fix up the ship and explore the remains of this isolated planet,... or is it?

Morningstar is a mysterious game full of surprises as you venture out onto the vast, deserty planet, a planet unknown to you, to everyone...

The graphics in this game are absolutely stunning, taking my breath away at first glance. I couldn't believe it, I had never thought that a game could have such splendid graphics, along with an intriguing storyline and plot. The music is calming and perfectly fits with the mood of the game itself.

The only thing downer about this game is there is no replayability at all. As much as I love the game, I see no point to go through the game again, unless your doing it for good times sake, there's really no reason. You can't really be too harsh, it's a point and click after all, a one time game just about.

Overall, Morningstar is the perfect game game for you if you love puzzles! The graphics are breath taking, the music working well with everything casting a mysterious shadow over the game, keeping you thinking ''What's next''.


Walkthrough
Pick up wrench from the top of cargo container.
Pick up doll from cargo container.
Use wrench on cockpit control panel
Enter cockpit.
Pick up screwdriver in front of captain.
Exit cockpit.
Use doll on engineering control panel.
Enter engineering.
Pick up gluegun.
Pick up empty fuel cell.
Pick up gluegun adhesive compartment from between cabinets.
Use screwdriver on loose panel.
Use wrench on loose panel.
Go to cockpit.
Turn on computer (left screen)
Turn off ventilator.
Go to medical room.
Pick up glass container.
Click 'Hibernation Control' on the screen.
Pick up used carbon filter.
Open first aid box.
Pick up syringe.
Use screwdriver on service panel.
Use wrench on steel pipe.
Pick up insulation foil.
Go to cargo bay.
Use syringe on industrial nanoglue.
Pick up firecracker from cargo container.
Go to cockpit.
Use syringeful of nanoglue on captain.
Go to cargo bay.
Use steel rod on containers blocking the way.
Go to back of cargo bay.
Pick up beer.
Pick up gas mask from cargo container.
Go to corridor.
Close in on hibernation chamber.
Use wrench on hibernation fluid tube.
Pick up adapter tube.
Pick up electric wires.
Use glass container on spilled hibernation fluid.
Use beer on drain.
Pick up nanogluegun applicator head.
Use adhesive compartment on gluegun (both in inventory)
Use applicator head on half-assembled gluegun (both in inventory)
Use fitting tube on gas mask (both in inventory)
Use insultion foil on gas mask with tube (both in inventory)
Go to medical room.
Use makeshift filter on ventilator.
Use hibernation fluid sample on analyzer.
Go to cargo bay.
Use assembled gluegun on industrial nanoglue.
Go to back of cargo bay.
Use electric wires on control panel.
Examine hull.
Use gluegun on hull breach.
Go to cockpit.
Use gluegun on hull breach.
Turn on ventilation (left screen)
Go to medical room.
Use gluegun on hull breach (within panel).
Go to cargo bay.
Use control panel.
Exit ship.
Go to desert.
Try going to military cruiser wreck. You'll end up at a gorge.
Examine sand.
Pick up saltpeter.
Pick up insecticide from cargo container.
Use saltpeter on used carbon filter.
Use insecticide on carbon and saltpeter.
Use black gunpowder on huge stone pillar.
Use firecracker on stone pillar with explosives.
You can now go to the military cruiser wreck.
Enter shipwreck.
Pick up energy cable.
Pick up Mendez's passcard from skeleton.
Go to hibernation room.
Go to single locker.
Use Mendez's passcard on card slot.
Pick up particle rifle.
Go to cockpit.
Climb down ladder.
Use loaded particle rifle on control panel. You'll get an empty rifle.
Use steel rod on door.
Enter engineering.
Use screwdriver on access panel.
Pick up plasma injector from behind access panel.
Pick up Habib's log from corpse.
Read habib's log (click on it in inventory). You will get coordinates of camp.
Go to camp.
Pick up tent pole from left tent.
Pick up Coulter's passcard from corpse (dead gunner)
Pick up Rosso's log from corpse (on right side of cargo container)
Read Rosso's log. (click on it in inventory)
Look into tent (at back of wall).
Pick up rope.
Go to gorge.
Walk over gorge to the other side.
Use energy cable on portable pylon.
Go down to ledge.
Pick up copper wire from cargo container.
Pick up shovel head from corpse.
Go to camp.
Look behind boulder.
Use steel pipe on shovel head.
Use shovel on grave.
Pick up taser from corpse.
Pick up broken PDA from corpse.
Go to UNS Armstrong.
Enter ship.
Go to hibernation chambers.
Go to double lockers.
Use Coulter's passcard on left card slot.
Search dark locker. This reveals a Buddha statuette.
Search dark locker again. This reveals a picture frame.
Go to camp.
Use Buddha statuette on steel rod. You get a crowbar.
Use crowbar on cargo container. You get a broken radio.
Use broken PDA to fix broken radio. You get a short-range scanner.
Use tent pole on short-range scanner.
Open up the satmap.
Use long range scanner on unknown desert. This reveals a crater.
Go to crater.
Go to wreckage.
Pick up Dertl's passcard from corpse.
Pick up breaching charge from wreckage.
Go to UNS Armstrong.
Enter ship.
Go to hibernation chambers.
Go to double lockers.
Use Dertl's passcard on right card slot.
Search locker. This reveals an empty plasma flare.
Go to gorge.
Walk over gorge to other side.
Climb down ledge.
Use rope on boulder.
Use plasma injector on empty plasma flare. You get a charged plasma flare.
Use charged plasma flare on bottom of gorge.
Go to bottom of gorge.
Pick up wrist-watch from corpse.
Go to crater.
Go to wreckage.
Use taser on breaching charge. You get a breaching charge with detonator.
Use wrist-watch on breaching charge with detonator. You get an armed charge with timer.
Use armed charge with timer on massively huge door.
Enter massively huge door.
Go to starchart (left door)
Find the Solar system (our star system) and note the 3 symbols representing it.
Go back to generator. Go to storage area (right door).
Go to console.
Enter the Solar system's code into the console, then hit the red button. A chamber opens in the back.
Go to chambers.
Pick up captain's log from disassembled suit.
Read captain's log. Note he mentions Fomalhaut, a star system with a lonely planet.
Note alien markings above each cylinder. Red means ON, blue means OFF.
Go back to starchart.
Check for a system with a single planet. Note the symbols.
Go back to storage area.
Go to console.
Enter Fomalhaut's code, then press the red button. A chamber opens in the back.
Go to chambers.
Use glass container on green goo. You get algae sample.
Examine device.
Note alien symbols on device (they mean 'gravity')
Go out to generator.
Walk to end of walkway.
Look at energy cable.
Note alien markings on cable (they mean 'energy')
On the generator's console, enter the code for energy, then the code for off, then hit the red button.
Use copper wire on picture frame. You get a transformer.
Use transformer on cable end.
Use empty fuel cell on transformer.
On the generator's console, enter the code for energy, then the code for on, then hit the red button. The generator recharges the empty fuel cell.
On the generator's console, enter the code for energy, then the code for off, then hit the red button.
Pick up charged fuel cell.
On the generator's console, enter the code for gravity, then the code for off, then hit the red button. A crystal appears.
Use charged fuel cell on empty particle rifle.
Use charged particle rifle on crystal.
Try to exit the generator room to the desert. You'll encounter a stone head.
Use charged particle rifle on stone head. It transforms into a flying robot.
Exit room.
Night falls.
Enter ship.
Go to engineering.
Use charged fuel cell on main reactor.
Use plasma injector on middle engine.
Go to medical room.
Use algae sample on analyzer.
Go to cockpit.
Initiate launch sequence (right screen).
Walkthrough created by, Bubblebox