Thursday, October 8, 2009

I Wish I Were the Moon, Walkthrough

I wish I Were the Moon, is a easy going retro game, about an awkward love triangle between the boy, the girl, and the bright moon. Play around with the game in an attempt to find all 8 endings, and the secret ending!

Anyways, let's get right to the walkthrough!

Ending 1: Lost Love
Place the guy on the moon, onto the boat.


Ending 2: If I can't have you...
Move the girl from the boat onto the moon

Ending 3: Tragedy
Drown the guy

Ending 4: No reason to live
Place the guy on the seagull

Ending 5: Be free
Place the girl onto the seagull

Ending 6: I am your moon
Place the guy on the boat and the girl on the moon

Ending 7: Bring me the moon
Place the guy on the boat, then move the moon to the guy, after the moon has stopped floating away

Ending 8: Such a pretty sky
Copy a falling star until there is more than 3 on the screen

Secret Ending: Sunk boat
Place the girl on the moon and then the boat


Tuesday, October 6, 2009

Fantastic Contraption Prius Edition $1,000 Challenge

You heard it right, Fantastic Contraption is back, better than ever with it's new solar powered theme! Build solar powed vehicles, to cross 14 puzzling levels, and once your done, why not build your own? The much anticipated level editor is here, allowing hundreds of thousands of people to share their levels, share the word... to go green!

Here's your opportunity to create a level so fun and challenging that it could win you $1,000 and a place on Kongregate. Just create your level by Nov. 1st, 2009 to enter it in The Fantastic Level Contest for your chance at glory.











Toyota, by Iggy2010


Good Luck!

Alice is Dead - Ep 1, Walkthrough and Review

You've finally arrived in Wonderland! Woundrous isn't it, except the fact that Alice is dead... and you have no idea who you are!

In this point and click, venture around an isolated cave, and through a magical forest in hopes to find out who you are, why Alice is dead, and what you doing there!

The graphics are great, almost reminds me of the style Dreams. Definitely some of the better graphics around, along with an original story line and plot. The music, (Something about the boogyman) gives the game a childish feeling, and works well with the background and plot.

In my opinion, Alice is Dead - Episode 1, is terrific. A good puzzle/point and click game, along with a nice storyline, great music, and a stunning conclusion!

Definitely play Alice is Dead - Episode 1 if you have a spare 20 minutes!


Hole, Screen 1:
+Pick up the bottle near Alice
+Pick up Alice's leg bone
+Pick up the note in Alice's pocket
+Go to the next room, to the right

Hole, Screen 2:
+Break the shovel next to the wall
+Pick up the small rock on the ground
+Go to the right two more times, passing screen 3

Hole, Screen 4:
+Pick up the playing card, stuck in the wall.
+Return to screen 1

Hole, Screen 1:
+Use the small rock on the leg bone you've collected
+Use the sharped bone on the blue door
+Return to screen 2

Hole, Screen 2:
+Enter the chest

Forest, Screen 1:
+Use the bottle on the acid filled tree trunk
+Go to the room two screens to the right

Forest, Screen 3:
+Use the bottle of acid on the web
+Use the broken shovel on the sap
+Use the sap on the broken shard of glass, left from the bottle of acid, creating a spear
+Use the spear on the caterpillar
+Pick up the key
+Go back one room to the left

Forest, Screen 2:
+Use the playing card on the slider
+Use the key on the door
+Open the door
+Return Hole, Screen 1

Hole, Screen 1:
+Using the monocle, search for all the numbers going left to right
+(829 203)

Forest, Screen 2:
+Enter the combo into the briefcase

Keep your eye open for the sequel!

Monday, October 5, 2009

Morningstar, Walkthrough

Morningstar is an amazing point and click adventure game released earlier this year by RedHerringLabs.

The story goes that your ship has crash-landed on a foreign planet, and with your engineer dead, your captain wounded it's up to you to fix up the ship and explore the remains of this isolated planet,... or is it?

Morningstar is a mysterious game full of surprises as you venture out onto the vast, deserty planet, a planet unknown to you, to everyone...

The graphics in this game are absolutely stunning, taking my breath away at first glance. I couldn't believe it, I had never thought that a game could have such splendid graphics, along with an intriguing storyline and plot. The music is calming and perfectly fits with the mood of the game itself.

The only thing downer about this game is there is no replayability at all. As much as I love the game, I see no point to go through the game again, unless your doing it for good times sake, there's really no reason. You can't really be too harsh, it's a point and click after all, a one time game just about.

Overall, Morningstar is the perfect game game for you if you love puzzles! The graphics are breath taking, the music working well with everything casting a mysterious shadow over the game, keeping you thinking ''What's next''.


Walkthrough
Pick up wrench from the top of cargo container.
Pick up doll from cargo container.
Use wrench on cockpit control panel
Enter cockpit.
Pick up screwdriver in front of captain.
Exit cockpit.
Use doll on engineering control panel.
Enter engineering.
Pick up gluegun.
Pick up empty fuel cell.
Pick up gluegun adhesive compartment from between cabinets.
Use screwdriver on loose panel.
Use wrench on loose panel.
Go to cockpit.
Turn on computer (left screen)
Turn off ventilator.
Go to medical room.
Pick up glass container.
Click 'Hibernation Control' on the screen.
Pick up used carbon filter.
Open first aid box.
Pick up syringe.
Use screwdriver on service panel.
Use wrench on steel pipe.
Pick up insulation foil.
Go to cargo bay.
Use syringe on industrial nanoglue.
Pick up firecracker from cargo container.
Go to cockpit.
Use syringeful of nanoglue on captain.
Go to cargo bay.
Use steel rod on containers blocking the way.
Go to back of cargo bay.
Pick up beer.
Pick up gas mask from cargo container.
Go to corridor.
Close in on hibernation chamber.
Use wrench on hibernation fluid tube.
Pick up adapter tube.
Pick up electric wires.
Use glass container on spilled hibernation fluid.
Use beer on drain.
Pick up nanogluegun applicator head.
Use adhesive compartment on gluegun (both in inventory)
Use applicator head on half-assembled gluegun (both in inventory)
Use fitting tube on gas mask (both in inventory)
Use insultion foil on gas mask with tube (both in inventory)
Go to medical room.
Use makeshift filter on ventilator.
Use hibernation fluid sample on analyzer.
Go to cargo bay.
Use assembled gluegun on industrial nanoglue.
Go to back of cargo bay.
Use electric wires on control panel.
Examine hull.
Use gluegun on hull breach.
Go to cockpit.
Use gluegun on hull breach.
Turn on ventilation (left screen)
Go to medical room.
Use gluegun on hull breach (within panel).
Go to cargo bay.
Use control panel.
Exit ship.
Go to desert.
Try going to military cruiser wreck. You'll end up at a gorge.
Examine sand.
Pick up saltpeter.
Pick up insecticide from cargo container.
Use saltpeter on used carbon filter.
Use insecticide on carbon and saltpeter.
Use black gunpowder on huge stone pillar.
Use firecracker on stone pillar with explosives.
You can now go to the military cruiser wreck.
Enter shipwreck.
Pick up energy cable.
Pick up Mendez's passcard from skeleton.
Go to hibernation room.
Go to single locker.
Use Mendez's passcard on card slot.
Pick up particle rifle.
Go to cockpit.
Climb down ladder.
Use loaded particle rifle on control panel. You'll get an empty rifle.
Use steel rod on door.
Enter engineering.
Use screwdriver on access panel.
Pick up plasma injector from behind access panel.
Pick up Habib's log from corpse.
Read habib's log (click on it in inventory). You will get coordinates of camp.
Go to camp.
Pick up tent pole from left tent.
Pick up Coulter's passcard from corpse (dead gunner)
Pick up Rosso's log from corpse (on right side of cargo container)
Read Rosso's log. (click on it in inventory)
Look into tent (at back of wall).
Pick up rope.
Go to gorge.
Walk over gorge to the other side.
Use energy cable on portable pylon.
Go down to ledge.
Pick up copper wire from cargo container.
Pick up shovel head from corpse.
Go to camp.
Look behind boulder.
Use steel pipe on shovel head.
Use shovel on grave.
Pick up taser from corpse.
Pick up broken PDA from corpse.
Go to UNS Armstrong.
Enter ship.
Go to hibernation chambers.
Go to double lockers.
Use Coulter's passcard on left card slot.
Search dark locker. This reveals a Buddha statuette.
Search dark locker again. This reveals a picture frame.
Go to camp.
Use Buddha statuette on steel rod. You get a crowbar.
Use crowbar on cargo container. You get a broken radio.
Use broken PDA to fix broken radio. You get a short-range scanner.
Use tent pole on short-range scanner.
Open up the satmap.
Use long range scanner on unknown desert. This reveals a crater.
Go to crater.
Go to wreckage.
Pick up Dertl's passcard from corpse.
Pick up breaching charge from wreckage.
Go to UNS Armstrong.
Enter ship.
Go to hibernation chambers.
Go to double lockers.
Use Dertl's passcard on right card slot.
Search locker. This reveals an empty plasma flare.
Go to gorge.
Walk over gorge to other side.
Climb down ledge.
Use rope on boulder.
Use plasma injector on empty plasma flare. You get a charged plasma flare.
Use charged plasma flare on bottom of gorge.
Go to bottom of gorge.
Pick up wrist-watch from corpse.
Go to crater.
Go to wreckage.
Use taser on breaching charge. You get a breaching charge with detonator.
Use wrist-watch on breaching charge with detonator. You get an armed charge with timer.
Use armed charge with timer on massively huge door.
Enter massively huge door.
Go to starchart (left door)
Find the Solar system (our star system) and note the 3 symbols representing it.
Go back to generator. Go to storage area (right door).
Go to console.
Enter the Solar system's code into the console, then hit the red button. A chamber opens in the back.
Go to chambers.
Pick up captain's log from disassembled suit.
Read captain's log. Note he mentions Fomalhaut, a star system with a lonely planet.
Note alien markings above each cylinder. Red means ON, blue means OFF.
Go back to starchart.
Check for a system with a single planet. Note the symbols.
Go back to storage area.
Go to console.
Enter Fomalhaut's code, then press the red button. A chamber opens in the back.
Go to chambers.
Use glass container on green goo. You get algae sample.
Examine device.
Note alien symbols on device (they mean 'gravity')
Go out to generator.
Walk to end of walkway.
Look at energy cable.
Note alien markings on cable (they mean 'energy')
On the generator's console, enter the code for energy, then the code for off, then hit the red button.
Use copper wire on picture frame. You get a transformer.
Use transformer on cable end.
Use empty fuel cell on transformer.
On the generator's console, enter the code for energy, then the code for on, then hit the red button. The generator recharges the empty fuel cell.
On the generator's console, enter the code for energy, then the code for off, then hit the red button.
Pick up charged fuel cell.
On the generator's console, enter the code for gravity, then the code for off, then hit the red button. A crystal appears.
Use charged fuel cell on empty particle rifle.
Use charged particle rifle on crystal.
Try to exit the generator room to the desert. You'll encounter a stone head.
Use charged particle rifle on stone head. It transforms into a flying robot.
Exit room.
Night falls.
Enter ship.
Go to engineering.
Use charged fuel cell on main reactor.
Use plasma injector on middle engine.
Go to medical room.
Use algae sample on analyzer.
Go to cockpit.
Initiate launch sequence (right screen).
Walkthrough created by, Bubblebox

Ever Wondered What Kongregate Used to Look Like?

The title says it all. I recently discoved this after reading a thread, and you know what? It's just about the coolest thing I've ever seen! The website keeps track of all of the other websites, keeping a document of everything. The best part about it all is that all the old stuff is still there during that time on Kongregate, such as ratings, plays, even comments! Anyways, if you want to check it out here it is.

Saturday, October 3, 2009

Weekly Catch!

Make sure you didn't miss these stellar games! Kicking off the Weekly Catch is...

The Tickler
The Tickler
The Tickler is an action pack, robo tickling, explosive game! Venture through 23 levels, shreadding your enemies apart with saws, lasers, and your bone crushing, Tickler's claws! Challenge yourself to Insane mode when your done for some real fun, or you could, I don't know... Go play Zombie Mash Mode?


Time Kufc
Time Kufc
Time Kufc, is a platformer, by Edmund. That's just about enough to scare anyone, after the creation of the impossibly hard Meat Boy series. Suprisingly, Time Kufc is an easy going platformer with an in-depth storyline. Smooth sound effects flourish in this game. The visual graphics are stunning

''Time Kufc is not an art game, its an allegorical game about stuff you’ve never experienced, its an escape from your current existence, its the feeling of loss and panic.'' -Edmund.

Momentum Missile Mayhem 4
Momentum Missile Mayhem 4
Momentum Missile is an action oriented defense game, as you destroy the on-coming enemy tanks. The battles get pretty heated up, as the enemies swarm the screen in large hordes. The graphics are top notch, from enemies to the background, it's flawless.

I really think that for a game to be great it must, for one have great gameplay and two, great music. Music is almost a way of describing a game, or describing how the creator feels, to give you a sense of the game, even without the high tech graphics. As I listen the the music in Momentum Missile right now, you can kind of visualize what's the game like, even if you've never played it. Momentum Missile has all of this, great gameplay, superb music, and stunning graphics.

When Penguins Attack -TD
When Penguins Attack -TD
When Penguins Attack is a catoony TD (Tower Defence) game, with a cute, although deadly idea and storyline, as you save the human race from the onslaught of the evil warmongering penguins!

This is by far one of the better TD games, containing 6 action pack, penguin killing levels, 18 medals to earn, and huge battlefields, to keep you occupied for hours! When Penguins Attack is an all-round game, keeping TD lovers engrossed and action addicts, addicted.

Thursday, October 1, 2009

Death Dice Overdose, Review

Death Dice Overdose, Review

Death Dice Overdose is an absolutely insane game. You take the role of a stickman, as he survives a day full of giant dice, that rain down on you. As if that wasn't bad enough, you must also collect pills,
to not die of shock! This unique game will have you hooked!

Death Dice Overdose, is a classic avoider game. As you overdose, your character starts hallucinate, and some trippy effects come into play. In addiction to all the crazy-ness, death dice will spawn one of six destructive hazords when they land, creating frantic situations!

Death Dice Overdose, though very simple is really addictive. (Maybe it's those pills.) A trio of dice come into play of Death Dice Overdose. The first one, most likely the first dice you'll encounter is your regular old board game dice. Nothing special abou
t this one, only that it comes in large quanities and creates a real challenge later on in the game.

The second dice, the ''Overdose Dice'' are slightly larger than the orinary dice, creating a bigger threat to your survival! The ''Overdose Dice'' sport different expressions.

The third and final dice, the ''Death Dice'', can create one of six hazords each time they land. Most hazords are bad, producing such things such as small explosions, or tossing a flail arcross the feild. In addiction, the ''Death Dice'' can also spawn decent things like pills, essential
to your survival!

The only way to score points is to live, live I tell
you! When you are in overdose mode, you score more points, but have to deal with the trippy effects.

Death Dice Overdose has supurb graphics, especially when you're in overdose mode. This is probably why I fell in love with the game, smooth effects, great graphics, and enough action to keep your heart beating to the face paced music!
Tips:
+Don't Die - Quite easy to remember, this will really help if you keep that tip in mind while playing.
+Try to stay in overdose mode - It will help you earn more points!
+Be aware of when you need pills - Try to stay in Overdose mode!
+Don't waste pills - Don't take pills when you have your overdose bar full, wait till you need them!