Wednesday, September 30, 2009
Don't Sh*t Your Pants, Walkthrough
Saturday, September 26, 2009
The Weekly Catch!
Saturday, September 19, 2009
Zilch, Walkthrough
Ziltch, Walkthrough
Row 1:
Point Collector: 50,000 pts scored across all games
Point Hoarder: 100,000 pts scored across all games
Point Trader: 250,000 pts scored across all games
Point Master: 500,000 pts scored across all games
Pointless: 1,000,000 scored across all games
Low Roller: 250 dice rolled
Paint Roller: 500 dice rolled
High Roller: 2,000 dice rolled
Hard Shoulder: 5,000 dice rolled
Steam Roller: 20,000 dice rolled
Zilcher: 20 Total Zilches over all games
Regular Zilcher: 50 Total Zilches over all games
Common Spotted Zilcher: 100 Total Zilches over all games
Pincher Zilcher: 500 Total Zilches over all games
Kilo-Zilcher: 1,000 Total Zilches over all games
Zero Zilcher: 2 consecutive Zilch-free games
Negative Zilcher: 3 consecutive Zilch-free games
Anti Zilcher: 4 consecutive Zilch-free games
Allergic to Zilching: 5 consecutive Zilch-free games
What’s A Zilch: 6 consecutive Zilch-free games
Row 2:
Hero Zilcher: 1 Zilch-free win
Hiro Zilcher: 2 consecutive Zilch-free wins
Iron Zilcher: 3 consecutive Zilch-free wins
Steel Zilcher: 4 consecutive Zilch-free wins
I Accidentally The Whole Zilch: 5 consecutive Zilch-free wins
Good Score: Win a game with more than 11,000 pts
Great Score: Win a game with more than 12,000 pts
Stunning Score: Win a game with more than 13,000 pts
Crushing Score: Win a game with more than 14,000 pts
Impossible Score: Win a game with more than 15,000 pts
Alright Score: Taking 2,000 pts on one turn
Ok Score: Taking 3,000 pts on one turn
Good Score: Taking 4,000 pts on one turn
Sweet Score: Taking 5,000 pts on one turn
Ma-hoo-hassive score!: Taking 6,000 pts on one turn
Run of Luck: 2 wins in a row
Better Luck: 3 wins in a row
Plucky Luck: 5 wins in a row
British Spirit: 7 wins in a row
U R Teh Zilch!!!11one: 10 wins in a row
Row 3:
Run of bad luck: 2 losses in a row
Very Unlucky: 3 losses in a row
What a Loser: 5 losses in a row
Mega loser: 7 losses in a row
Massive loser: 10 losses in a row
Got the hang of it: 3 wins in total
Getting Comfortable: 10 wins in total
Zilch Adept: 25 wins in total
Zilch-pro: 50 wins in total
Lifetime Zilcher: 100 wins in total
Still Learning: 3 losses in total
Almost Got It: 5 losses in total
Struggling: 10 losses in total
Can I Haz Fail?: 25 losses in total
Epic Fail!: 50 losses in total
Zilch Player: Finish at least 25 games
Zilch Playa: Finish at least 50 games
Pilchard Slayer: Finish at least 100 games
Zilch Fiend: Finish at least 200 games
Gold Plated Zilch Machine: Finish at least 500 games
Row 4:
Squasher: A winning margin of 2,000 pts or more
Squeezer: A winning margin of 3,500 pts or more
Crusher: A winning margin of 5,000 pts or more
Decimator: A winning margin of 6,500 pts or more
Obliterator: A winning margin of 8,000 pts or more
Red Faced: Losing by 2,000 pts or more
Egg On Your Face: Losing by 3,500 pts or more
Full English On You [sic] face: Losing by 5,000 pts or more
Falling On Your Face: Losing by 6,500 pts or more
Eh, Eh…Eh…(No Face): Losing by 8,000 pts or more
Coarse Finish: Won a game by just 200 pts
Smooth Finish: Won a game by just 100 pts
Tight Finish: Won a game by just 50 pts
Dropping The Baton: Lost a game by only 200 pts
Scraping The Barrel: Lost a game by only 100 pts
Scraping Your Knuckles: Lost a game by only 50 pts
Frugal Roller: Win a game in 15 turns or less
Thrifty Roller: Win a game in 13 turns or less
Miser Roller: Win a game in 10 turns or less
Bah Humbug: Win a game in 9 turns or less
Row 5:
Wasteful Roller: Win a game in 18 turns or more
Splurge Roller: Win a game in 20 turns or more
Rollin Like There’s No Tomorrow: Win a game in 25 turns or more
Never Ending Games: Win a game in 30 turns or more
Clock Watcher: Any game lasting 18 turns or more
Time Waster: Any game lasting 20 turns or more
Aeon Waster: Any game lasting 25 turns or more
Time Lord: Any game lasting 30 turns or more
Reckless Damage: 2 wins against a Reckless CPU
Reckless Endangerment: 5 wins against a Reckless CPU
Reckless History: 10 wins against a Reckless CPU
Overly Cautious: 2 wins against a Cautious CPU
Cautious Steps: 5 wins against a Cautious CPU
Take Caution: 10 wins against a Cautious CPU
More Human: 2 wins against a Realist CPU
Too Human: 5 wins against a Realist CPU
Inhuman: 10 wins against a Realist CPU
Your First Zilch: 3 Zilches in a row
Unlucky: 4 Zilches in a row
Really Unlucky: 5 Zilches in a row
Row 6:
Have You Looked At The Rules: 7 Zilches in a row
Nooooooooooo…(Jazz hands): 10 Zilches in a row
Reckless Driving: 2 consecutive wins against a Reckless CPU
Reckless Endeavours: 5 consecutive wins against a Reckless CPU
Reck-ing Ball: 10 consecutive wins against a Reckless CPU
Cautiously Optimistic: 2 consecutive wins against a Cautious CPU
Cautious Steps: 5 consecutive wins against a Cautious CPU
No Longer Cautious: 10 consecutive wins against a Cautious CPU
Humanity: 2 consecutive wins against a Realist CPU
Oh The Humanity: 5 consecutive wins against a Realist CPU
Oh The Huge Manatee: 10 consecutive wins against a Realist CPU
Award Chaser: 20 awards gained
Award Maestro: 50 awards gained
Award Montego A Goat Please: All other awards gained now just 110 Awards Gained
Lawman: You read the rules
Amnesiac: You read the rules a lot!
Accountant: You read the scoring guide
Informant: You read the about page
Socialite: You looked at your awards
Narcissist: You looked at your awards a lot!
Run Elephant Run, Review
Monday, September 7, 2009
9- Ticket Challenge
Sunday, September 6, 2009
Warfare 1944 Walkthrough
Warfare 1944 Walkthrough
(Recruit Difficulty)
Level 1:
O.k this is a pretty basic battle! The only difficult part is that gunner in the bunker, he can easily be taken down by some missiles, but first you have to get rid of the entrenched infantry. Considering, the infantry is entrenched and they will be firing at your un-entrenched Riflemen, you'll need more support. So try sending out all 3 of you're available units, Riflemen, the Assult Team, and the Bazooka team and you should be able to destroy everything in your way.
Level 2:
Now, in this level try to flank your opponent, so simply send out 2 riflemen teams on both sides. Flanking will also lower the enemy's moral. Once both of your Riflemen teams have gotten behind the barricades you can either keep them there and build up your army or once there is a moment where the enemy has no troops out you can advance them forward by clicking on the Riflemen team and then in the menu, click ''Advance''. Note that the enemy might build up it's army behind the single barricade, if so use a few 30. cal teams to kill them. This battle will be easiest won if you take their ground.
Tip- Try going berserk, first flanking them, and having another large group of units coming down the center
Level 3:
Now, place 2 groups of Riflemen behind the brick walls, getting them in a flank position. Then advance the two groups to the next barricade. Once you have done that, hold the position and send more Riflemen, to catch up with the other 2 groups. Next, keep pushing to gain the enemy ground!
Level 4:
First, make sure that you send out a Bazooka team! Then send out a riflemen team, making a flank position, once again. Ready to fight some tanks? Most of the Infantry is pretty basic, you shouldn't have too many problems against them. Let's focus on the tanks. O.k, so the tanks are only going to come down the center, so have a bazooka team ready each time they come, to one of the sides, I usually try to have two bazooka teams out at a times, for the tanks will usually attack them and you don't want to be left without any bazooka teams! Remember, you only need to destroy about 5 tanks and you'll win the fight.
Level 5:
Once again place you 2 riflemen groups in a flanking position, behind the two barricades. Next move you're two teams to the next barricades after you fend off the first small wave if any. If your riflemen teams die, send more of them in the same flanking position. If you notice the upgrade menu, try to buy some grenades for the Riflemen, this makes it easy to destroy large groups of enemies. I beat this level by reducing the enemy moral.
Level 6:
Make sure that you have at least 2 Bazooka teams on this level at all times, for there's going to be a lot of tanks, or have a tank and 1 bazooka team ready. First send a tank down the center, and once you have enough points send a bazooka team to one of the sides. This should totally destroy the first wave of enemies! Your tank should survived to the next few waves of enemies, Once the tank is destroyed, repeat the same process, this time sending a Riflemen team. If your tank is destroyed this is where the Riflemen team comes in, they should be able to take down the next few waves along with your bazooka team. If your bazooka team is destroyed send out another Riflemen team in it's place. Once you send out another tank, send it down the center, along with a bazooka team and a team of Riflemen. You should be granted victory by doing this, if not keep repeating the process of sending out a tank, Bazooka team, and a Riflemen team.
Level 7:
First send out 2 groups of Riflemen in a flanking position. Then advance both groups to the headstones. Continue to advance them to the next barricade.Now send some reinforcements to back up your first two groups. Now continue to advance your groups all the way to the end.
Level 8:
First send out a bazooka team in the center and a tank to either one of the sides. If both groups happen to die, try to send out 2 groups of Riflemen in a flanking position. Now send out 2 more groups of Riflemen and a tank. If they end up dying send out another tank, a group of riflemen, and a group of bazooka, along with a group of riflemen later, to back them up. Your tank and Riflemen should make it to the enemy ground. Now Send out ANOTHER tank, another group of riflemen and a team of bazookas. Un-like last time send out TWO groups of riflemen to back up your tank and infantry. All of them should make it to the end depleeting the enemy moral.
Congrats on beating Warfare 1944 and thanks for using Kongregate Helper!
Thursday, September 3, 2009
Frantic 2- Is out!
-Is now out!
The hit new game Frantic has just been released. This game is a classic, if you haven't played Frantic 2 yet, you better be running over to Kong right now! This game features 5 difficulty modes, 15 episodes, 14 feats, 4 extra modes, (those being Arcade, Bosses, Survival and Endurance) a whole bunch of stats for you to look at any times, (also to brag to your friends about!) A whole bunch of customizable features such as ''Single colored enemy bullets'' or ''Black background'' even customize the ''Screen shake''!
Anyways, here is a list of what I think the badges should be, (going along with greg's guidelines on the Frantic 2 badge suggestions)!
Easy: Earn your First 100 kills in Frantic 2
Medium: Complete all 3 episodes on “normal”
Hard: Complete boss mode on ''Intense''
Impossible: Achieve 10,000,000 in survival
Yeah, you heard it right greg is putting achievements on Frantic 2, but he's looking for your help! So, make your suggestions and join the conversation now!
Also, read my previous review of Frantic 2 now! (Note that the review was made before the game even came out, pretty crazy, eh)?